So there has been a lot of focus on the health aspect so far.
Granted, it is the more interesting part of the challenge. But I think it is time we talk about money, virtual money and the ways to make it.
For a bit of backstory; this is something I felt I wanted to do "just because" - I am a completionist and I have always liked achieving things that are not very easy nor commonly done.
Thus, hitting the gold cap - obtaining the maximum amount of gold that a character can carry - is something that naturally fell into that category.
But when it comes to achieving it, there are two main ways how to do it in WoW:
Grinding/farming for gold is one of the oldest ways to get money. It is what it sounds like; you take your character, go to a place were you felt that you had a lot of gold or sellable material dropping for you and then you "set up camp" there, basically killing the monsters in the area. Over - and over - and over - and over - and over again. Once this is done, you start the cycle again at "over".
However, grinding/farming is something where you have to be constantly present and keep performing various actions. Thus the time you invest into it is huge for the profit you get, I would even say that the investment is greater than the profit in this case.
Another way is of course to combine the options - a good example is when you run older content, for the sake of money, rare drops, transmogrification items or simply for the vendor value of the items.
When doing this, you will of course gain quite a lot by simply selling the items off to a vendor - but you can also make quite a lot by placing a lot of the drops on the Auction House, for example cloth and other crafting material.
Again, on the question of time, this is still quite time consuming as you got to run the instances, but you get a nice bonus when you combine this.
Then you also have trading, where you need substantially less activity due to the ability of sales occurring whenever you are offline. This is something quite effective and can hold a lot of opportunities if done correctly.
That said, the auction house itself will not make you rich, not from scratch. Don't get me wrong, the Auction House is ultimately going to be the main actor in your stride to wealth, but there are a lot of underlying streams that you have to learn to understand.
The first - and most important - thing to understand is that certain actions and strategies can only be performed when you already have a lot of money.
Granted, it is the more interesting part of the challenge. But I think it is time we talk about money, virtual money and the ways to make it.
For a bit of backstory; this is something I felt I wanted to do "just because" - I am a completionist and I have always liked achieving things that are not very easy nor commonly done.
Thus, hitting the gold cap - obtaining the maximum amount of gold that a character can carry - is something that naturally fell into that category.
But when it comes to achieving it, there are two main ways how to do it in WoW:
- Grinding/farming
- Trading / Auction House
Grinding/farming for gold is one of the oldest ways to get money. It is what it sounds like; you take your character, go to a place were you felt that you had a lot of gold or sellable material dropping for you and then you "set up camp" there, basically killing the monsters in the area. Over - and over - and over - and over - and over again. Once this is done, you start the cycle again at "over".
However, grinding/farming is something where you have to be constantly present and keep performing various actions. Thus the time you invest into it is huge for the profit you get, I would even say that the investment is greater than the profit in this case.
Another way is of course to combine the options - a good example is when you run older content, for the sake of money, rare drops, transmogrification items or simply for the vendor value of the items.
"Yeah, I have actually ran through things like Molten Core and Upper Blackrock Spire, killing everything - yes EVERY..ehm..ONE - and filled up my bags with the loot. Believe me, bagspace will be your friend here"
Again, on the question of time, this is still quite time consuming as you got to run the instances, but you get a nice bonus when you combine this.
Then you also have trading, where you need substantially less activity due to the ability of sales occurring whenever you are offline. This is something quite effective and can hold a lot of opportunities if done correctly.
That said, the auction house itself will not make you rich, not from scratch. Don't get me wrong, the Auction House is ultimately going to be the main actor in your stride to wealth, but there are a lot of underlying streams that you have to learn to understand.
The first - and most important - thing to understand is that certain actions and strategies can only be performed when you already have a lot of money.
"Spend money to make money, right?"
"This is where it gets interesting."
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